Category: Uncategorized

  • LLM Orchestration and Gameplay

    LLM Orchestration and Gameplay

    Building a Two-Tier AI in a Submarine Simulator The Day the Fleet Went Rogue There’s a special kind of delight in seeing your code come to life in ways you didn’t expect. For me, that moment came the first time I turned on the AI in my submarine bridge simulator. People talk about the fear…